public sealed class GameplayActionResultContains the complete result of a gameplay mutation request.
Members
SucceededGets whether the complete request succeeded.propertyStatusGets the stable machine-readable outcome.propertyMessageGets a player- and developer-readable explanation.propertyRequestedAmountGets the amount originally requested.propertyAppliedAmountGets the amount applied before completion. This may be nonzero when the game accepted only part of an item request. For Terra Tokens, this is the amount accepted for server-RPC submission.propertySucceeded
propertypublic bool Succeeded => Status == GameplayActionStatus.SuccessGets whether the complete request succeeded.
Status
propertypublic GameplayActionStatus StatusGets the stable machine-readable outcome.
Message
propertypublic string MessageGets a player- and developer-readable explanation.
RequestedAmount
propertypublic int RequestedAmountGets the amount originally requested.
AppliedAmount
propertypublic int AppliedAmountGets the amount applied before completion. This may be nonzero when the game accepted only part of an item request. For Terra Tokens, this is the amount accepted for server-RPC submission.